Peeping and Teasing
Version 0.702UnityAbandoned

Peeping and Teasing

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Oh, I forgot! there is a code you need to play the game: RI2D5V1814E1
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(continue) A task "Disrupting the maid" tells you to put cookies under the sofa. but the area is not clickable, the clickable area is in the corner of the room above the sofa. Another says: Find the thermometer in the hall, but it's in the lobby. Then you take all the items and she is sick. but the option to give the items will only appear at a certain time of the day. So you have to keep clicking all the time and test.
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(continue) Some tips and problems I found: during the game, the names you chose get bugged and a code appears in their place. There is a menu with tips for tasks, but you already have the points needed to unlock an action and it still isn't unlocked. You can get stuck in the game if you haven't completed a task that is often not related to the character. Sneak is increased by taking yoga classes. But it seems to me that you have to go on consecutive days or the points won't increase. To increase Coax = Gifts/Food. Some events stop progressing, like your aunt's massage. Problems with the UI. One window is on top of another and you cannot select the item behind. There is a sleep sex mini game, which I found interesting, but if you fill her pleasure bar nothing happens.
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(v 0.6) For you to increase affection points, there is a minigame with 3 cards that shuffle and you have to get them right. It's very repetitive and illogical that we conquer them like this. There is a clock where you can spend 1 hour at a time. But to move on to the next day, you need to go to your bed. For you to go to events that only happen on weekends, it takes days to pass, because 1 hour passes per click. 3DCG of open pussies is not good. animations are rare and bad. I just got tired and abandoned the game. The game ended up being lost. Sexual involvement disappears. It does not follow a progression. It's all fragmented. We spend 90% of our time clicking automatically, repeating the same things. There's no strategy. I suggest a much better game, with coherent attributes and an organic progression system that gives you pleasure throughout the process and not at all tiring: "Imouto! Life ~Fantasy~".

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